Interesting points include the fact that a dead mortal can be embraced for up to five minutes. There’s also an odd section noting that each “point” of elder blood consumed actually lets the character consume 1/5 of the elder’s blood pool because it’s concentrated - I would think it should be 1/10 – and that animals are less filling.Ī section on injury follows.
We’re also told that backgrounds can only be raised through RP.Ī section on Willpower notes that any botched willpower roll cause a loss of one permanent point of willpower per botch rolled, but notes that this is rare, as Willpower is only rolled only during frenzies, to resist Dominate, and to use Thaumaturgy.Ī section on blood pool notes that mortals with less than nine willpower cease resisting once bitten. For instance, if a character wished to learn a new Discipline in which they have no current rating, they may have to search for a tutor or discover a magical amulet which awakens their latent discipline.” 'Though characters can gain Disciplines simply by spending experience points, the Storyteller may want to restrict it somewhat more.
The rules on gaining disciplines are fairly squishy.